South by Southwest 2007 in Review: Panels - Continued (Part 2)

Continuing with my 4-part SXSW review is the remainder of the panels I and AgencyNet's Larissa Meek and Marcelo Pereira attended Saturday-Tuesday at the Interactive Festival.

Again, I'm only going to blog about my favorite panels, so bear with me here... your favorite panels might not be listed. It's not that I didn't care, I'm just not interested in spending even more time than this took writing about them.

In order to keep everyone sane, I've only put the first two panels for preview. You're welcome to visit my site for the remaining three panels from this entry.

Everything You Always Wanted to Know About the Mobile Web... but Were Afraid to Ask
First off, let me just say that panelist Brian Fling of Blue Flavor is probably the best public speaker I've seen in a long time. Seriously, Brian had his presentation decked out with charts, graphs, imagery, transitions and very easy-to-understand talking points. He just clicked his remote as he went though his presentation seamlessly, I was almost waiting for him to mess up -- nope.

Brian talked about taking a developer with zero knowledge of the Mobile Web into giving them the tools and resources they needed to get started. The presentation flowed so quickly that I was a little disappointed that the hour flew by so fast. Great job Brian, hopefully I'll get to see you again next year! Guys, if you can get the official podcast to this, I really suggest you listen to it. (They're adding them every few days.)

I should probably note that Richard Lent, my boss, is also an amazing public speaker. More on that in Part 3 of this 4-part review.

Building an Online Fan Base
This is something I was looking forward to attending, and I'm glad I got the chance -- I had debated whether or not I should attend the Accessified! panel. In this panel, Lance Weiler, independent filmmaker and a part of Workbook Project. WP is a "social open source experiment for content creators" -- a site that provides commentary, resources and tips for filmmakers and anyone who wants to get their work seen.

This panel had many valuable sound bytes that I'm trying to remember all of my notes (which would be a lot easier if I could find my damned notebook). Sites like WithoutABox and Lance's viral-enabled movie Head Trauma showed how you can get noticed without needing a full PR company and a huge marketing budget behind you -- it just takes a lot of time and a lot of concepts. See, if you want something fast and efficient, that's when you hire a firm (see: AgencyNet) -- but if you're willing to bite your tongue, stick it out and take a few risks, WithoutABox is that perfect resource.

Mental note, I/you should probably pick up a copy of the Head Trauma DVD -- from the previews I saw, it looks like one heck of an indie movie!

Create a Campaign in an Hour
This potentially-serious panel actually turned out to be a lighthearted-yet-productive hour. Jason Zada from EVB and Todd Purgason from Juxt Interactive headed a panel of creative directors with the single challenge of creating a campaign (based off of any audience-suggested product) in an hour.

Little did we know that the selected product would be the 'Banana Guard' -- a phallic-looking plastic object that "protects" your "banana" from getting "bruised" -- seriously, this is as tongue-in-cheek as it gets. The influx of innuendos had no limits and the audience kept shouting out naughty valuable marketing ideas. In an hour, we got the campaign, along with a happy feeling of accomplishment. </innuendo>

I probably should rethink linking you guys to that site. Nah, go ahead, what can't kill you makes you stronger.

Pervasive Electronic Games
This was certainly an interesting panel. In the panel was Dennis Crowley (founder) of dodgeball, Kevin Slavin from Area/Code and Julian Bleecker from USC. Dennis, the super-competitive type explained some of his awesome experimentation with a GPS, Boost mobile phone, a pedometer and his Nike Plus/iPod kit. He also, amusingly, integrated 8-bit gaming features like Super Mario's mushrooms, stars and turtle shells into physical activities like skiing and walking.

One of the strongest concepts I've heard in a long time is, as one panelist (I believe it was Julian) put it, "there is ambient data all around us waiting to be picked up". That thought in itself is mind boggling when you consider the impact it has on our world today. There literally is data everywhere, around you and in you. It just needs to be realized and applied to activities we take for granted and don't even realize.

The fact that you can not only track yourself in a certain area, but link yourself up to people around you who were in that same area at a certain time for social awareness, for example, is as exciting as it is a little unsettling. There are obviously some privacy concerns, but as long as we don't get paranoid about big brother over our shoulder, we can apply it to amazing applications. I can't wait to see where this is headed!

Now that I think about it, if I had a group of friends that were as competitive as Dennis' friends, I might have kept my physique the way it was when I was a swimmer so many years ago. C'est la vie.

Blogging About Film
I had wanted to attend this for not only our prospective studio clients (I think I can say that), but for my Swiss Reviews movie review project as well. In the panel was the lovely Alison Willmore of IFC, Lance Weiler again from Workbook Project/Head Trauma, Agnes Varnum and a few other reviewers/bloggers.

One of the things I was most interested in learning was how to get access to the studios, screenings, film festivals and directors and being able to do reviews along with the rest of the media before the film came out. Mind you, in today's day and age of blogging, today is too late -- and if you see it on opening day with the rest of the bloggers, your reviews will be lost in obscurity. Alison and Agnes both gave some great suggestions, as well as Lance, who suggested that you need to actually have materials up and accessible before you even approach a studio, director or filmmaker... doing so shows you have initiative and you're just not another freeloader.

Not that freeloading is bad, mind you. As long as you don't overdue it, that is.

That does it for Part 2 of my 4-part review. I'll be posting the next part tomorrow! If you want to see Larissa's take on SXSW, she has also posted her review of the panels.

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Who Am I?

I am the Senior Producer and Emergency Response Technician for a little award-winning digital agency called AgencyNet. But there's more to me than you'll ever know....
Meet me at SXSW 2009 (http://sxsw.com)

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